Now Available
New BIG, small & digital versions of our game based on the 2020 release of Mike Berners-Lee's
'How Bad are Bananas?' Buy The Carbon Footprint Games and become a beta tester for our digital game
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Rent or Buy The BIG Carbon Footprint Game
Buy The small Carbon Footprint Game
Sign up for The digital Carbon Footprint Game
Check out our Carbon Literacy Courses
Buy The small Carbon Footprint Game
Sign up for The digital Carbon Footprint Game
Check out our Carbon Literacy Courses
Game changing...
Different game versions
Small, cheaper versions of our favourite game now available
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Now UK Government Funded!
Emma's Innovate UK 'Women in Innovation' Award is funding a new digital version of the game
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Help us create our digital game Calling all game players - help us make the game the best learning experience possible by signing up to become a game tester of our Digital Carbon Footprint Game
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We understand your pain
Are you busy reducing environmental impacts?
Are you focusing more on infrastructure than people?
Is engagement pushed to the bottom of the pile every time?
Then here is a quick and easy way of starting carbon conversations with anyone
The Carbon Footprint Game
How it works:
The Great Carbon Footprint Game is based on the book 'How Bad Are Bananas?' by Professor Mike Berners-Lee, was created by Anja Fischenich and is sold and rented by Future We Want
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It made me think differently. I learnt way more than I knew! |
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...it was a huge hit. We had far more engagement than we usually do and it is all because of the game. |
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Download the slideshow with extra material to show your colleagues:
Find out about:
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Research
The Carbon Footprint game is based on original research by Professor Mike Berners-Lee of Lancaster University. Mike is an author and expert in climate change, sustainable organisation development and carbon metrics. His book, 'How Bad are Bananas? The Carbon Footprint of Everything' was the first time someone made the new 'science' of carbon footprinting relevant to popular science reading audiences. Mike continues to advise on the development of the game and metrics relating to it. Mike wrote the first book in 2010 and his new version is released in September 2020.